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Shader error in 'Hidden/RenderMask': invalid subscript 'instanceID' 'UnitySetupInstanceID': no matching 1 parameter function at Assets/Middleware/AmplifyColor/Resources/Common.cginc(103) (on d3d11)
Compiling Vertex program with UNITY_SINGLE_PASS_STEREO STEREO_INSTANCING_ON PIXELSNAP_ON
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME
Any tips? We are currently on Unity version 5.6.5f1