Hi, me again,
I once again have an issue.
This one is easy to reproduce:
1. Create a shader and enabling "Fwd Specular Highlights Toggle" and/or "Fwd Reflections Toggle".
2. Close the ASE Window / the shader.
3. Reopen the shader in ASE.
Now the toggles are off again.
This is no big issue, but still quite annoying, since I have to remember to check those two each time I reopen a shader.
Would be nice to get a fix for this.
Thanks,
Lars
Specular Highlights / Glossy Reflections bug
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- Posts: 18
- Joined: Mon Feb 12, 2018 4:54 pm
- Ricardo Teixeira
- Posts: 954
- Joined: Fri Aug 09, 2013 2:26 pm
Re: Specular Highlights / Glossy Reflections bug
Thank you for reporting the issue, we really appreciate it. It seems that if you compile the shader, the property will be listed (shader inspector) but the toggle will be disabled.Lars Nonne wrote:Hi, me again,
I once again have an issue.
This one is easy to reproduce:
1. Create a shader and enabling "Fwd Specular Highlights Toggle" and/or "Fwd Reflections Toggle".
2. Close the ASE Window / the shader.
3. Reopen the shader in ASE.
Now the toggles are off again.
This is no big issue, but still quite annoying, since I have to remember to check those two each time I reopen a shader.
Would be nice to get a fix for this.
Thanks,
Lars
I will pass this on to the ASE devs, it should be fairly quick to resolve.
Thanks!
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Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
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- Posts: 18
- Joined: Mon Feb 12, 2018 4:54 pm
Re: Specular Highlights / Glossy Reflections bug
Thanks for the fix, works perfectly now.
Lars
Lars