Amplify on cinemachine? As a post process stack?
Amplify on cinemachine? As a post process stack?
Can we use the amplify-post process components with the unity's cinemachine? Can it be treated as a unity-post process profile? If not, will it be possible in the future?
- Amplify_Borba
- Posts: 1239
- Joined: Mon Jul 24, 2017 9:50 am
Re: Amplify on cinemachine? As a post process stack?
Hello Razziel09, thank you for getting in touch and for your interest!
We actually plan to add support for Unity's Post-Processing Stack and Cinemachine in the near future, so stay tuned.
Don't hesitate to get back in touch if you have any further questions, thanks!
We actually plan to add support for Unity's Post-Processing Stack and Cinemachine in the near future, so stay tuned.
Don't hesitate to get back in touch if you have any further questions, thanks!
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Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!