Hello,
I'm having a problem with using the depth fade node to create a intersection detection between meshes. The intersection detection is on a Unlit shader (I use the trasnparent unlit template). The intersection only appears when de Unlit shader with the intersection detection intersects with a Surface shader but not when the Unlit shader intersects with another Unlit Shader.
This image ilustrates the problem.
https://app.box.com/s/sp1piws00zht78ihhr5gc6xnpy79c9oa
Thanks