Good Evening,
I've updated my Unity to 2017.3 Beta and now I cannot build since some function are considered "Obsolete" (For example : ProceduralMaterial , ...). Are you aware of the problem ? Is there a quick fix or an update incoming ?
Regards
Seyjan wrote:Good Evening,
I've updated my Unity to 2017.3 Beta and now I cannot build since some function are considered "Obsolete" (For example : ProceduralMaterial , ...). Are you aware of the problem ? Is there a quick fix or an update incoming ?
Regards
rhacer wrote:I'm on the released version of 2017.3 and seeing tons of Warnings like these...
[CS0618] `UnityEngine.ProceduralTexture' is obsolete:
`Built-in support for Substance Designer materials has been deprecated and will be removed in Unity 2018.1. To continue using Substance Designer materials in Unity 2018.1, you will need to install a suitable third-party external importer from the Asset Store.'
CyanSlinky wrote:I used to import amplify shader editor into all of my projects, but these warnings are a bit obnoxious and fill up the console on every recompile. i hope this will be fixed soon, but for now i'll probably have to do without a shader editor.
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