Hi Amplify
I had this issue with the devbuild of AT2 as well, but now it is occuring for me on an AT1 project.
Following the instructions, everything is fine until step 5. When I change an existing material to an Amplify texture (or use the pre-built Create - Virtual Material option), there is no 'loading' process - the texture just goes black.
Then when I hit 'play', it gives one error and one warning.
Error:
[AmplifyTexture] Missing page file. Should be at: *insert file path here*
UnityEngine.Debug:LogError(Object)
AmplifyTexture.ErrorHandler:ErrorShutdown(Exception, Boolean)
AmplifyTextureManager:InternalStart()
AmplifyTextureManager:OnEnable()
Warning:
[AmplifyTexture] The AmplifyTextureManager was disabled, re-enabling it will please re-enable it once any issues are resolved.
UnityEngine.Debug:LogWarning(Object)
AmplifyTexture.ErrorHandler:ErrorShutdown(Exception, Boolean)
AmplifyTextureManager:InternalStart()
AmplifyTextureManager:OnEnable()
Can you advise what might be causing this error? It's like it can't find the page file so it can't create the virtual texture or something?
I should note that the folder it's looking for does exist and has things in it - plus, if I change the cache folder in the settings to a whole new folder it repeats the error.
I'm not sure if it is related to the fact that my project is copied from an earlier project? Even so, I delete the whole Amplify Texture asset and re-do it from scratch and it still occurs.
Thanks
Michael