For some reason the shader is rendering shadows incorrectly no matter what, I've tried changing the shader model, the light model, yet it still persists.
(Default Unity Shader)
https://imgur.com/uZvClEC
(Basic ASE Shader with Texture Sample)
https://imgur.com/2E6Oqtw
I know it is because my SSAO is somehow rendering behind it, yet I'm not sure how to fix it...
Any help would be awesome, thanks!