In Unity, if I examine a shader in the Project assets tree, I can click "Open compiled Shader", but that's no good because I can't edit that easily.
Where do I find the pre-compiled shader source so that I can modify the shaders for our needs or write custom shaders that interface with the Amplify API?
Where to find Shader Source [SOLVED]
- Ricardo Teixeira
- Posts: 954
- Joined: Fri Aug 09, 2013 2:26 pm
Re: Where to find Shader Source
Hello,
For reference, the shaders are in "Assets/AmplifyTexture/Shaders". (Double Click to open in MonoDevelop)
Right Here: Manual, "How to convert your own shaders" http://amplify.pt/unity/amplify-texture/manual/
Direct link to the shader conversion Pack: Zip http://amplify.pt/wp-content/download/A ... nvPack.zip
Let us know if you run into any issues.
For reference, the shaders are in "Assets/AmplifyTexture/Shaders". (Double Click to open in MonoDevelop)
Right Here: Manual, "How to convert your own shaders" http://amplify.pt/unity/amplify-texture/manual/
Direct link to the shader conversion Pack: Zip http://amplify.pt/wp-content/download/A ... nvPack.zip
Let us know if you run into any issues.
Sales & Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
- Ricardo Teixeira
- Posts: 954
- Joined: Fri Aug 09, 2013 2:26 pm
Re: Where to find Shader Source
No problem 
Sales & Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!