Mr_jigs wrote:Hello Ricardo,
I must be pretty dense at the moment. I have had a look at the code you suggested but I can't see an example of getting access to the values of a particular node. I can see getting access to properties of the material class but not to any of the amplify nodes.
Fortunately, after searching through the other samples I came across another example called HighlightAnimated which had a script by the same name that did show how to access a node value. I managed to get my testcase working.
For those looking for the same information:
check out highlightAnimated.cs, pay attention to the namespace.
check out the shader code properties section to find out what is available to you.
Cheers
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