Light Nodes doesn't work on HDRP?

Hi!
I'm working with shaders based on light.
So, i have this error when i use the nodes Light Color, World Space Light Dir, etc.
Shader error in 'Test': failed to open source file: 'HDRP/Lighting/LightDefinition.cs.hlsl' at line 119 (on d3d11)
I'm using Unity 2018.3.0b11.
HDRP Version: 4.2.0.
But also tried the version 3.0.0 but still doesn't work with different message:
Shader error in 'Hidden/Templates/HDSRPPBR': 'GetDirectionalShadowAttenuation': ambiguous function call at /Users/Linekan/Desktop/Test/Library/PackageCache/[email protected]/HDRP/Lighting/LightLoop/Shadow.hlsl(65) (on d3d11)
And i change the HDSRPTemplates to legacy when it was necessary.
My Questions:
- Is there something I'm doing wrong?
- In case there is no support currently with this nodes, in the future there will be?
- And I would like to know which is the most current version of Unity that supports most of the nodes in ASE and if possible with support for HDRP.
Thanks!
I'm working with shaders based on light.
So, i have this error when i use the nodes Light Color, World Space Light Dir, etc.
Shader error in 'Test': failed to open source file: 'HDRP/Lighting/LightDefinition.cs.hlsl' at line 119 (on d3d11)
I'm using Unity 2018.3.0b11.
HDRP Version: 4.2.0.
But also tried the version 3.0.0 but still doesn't work with different message:
Shader error in 'Hidden/Templates/HDSRPPBR': 'GetDirectionalShadowAttenuation': ambiguous function call at /Users/Linekan/Desktop/Test/Library/PackageCache/[email protected]/HDRP/Lighting/LightLoop/Shadow.hlsl(65) (on d3d11)
And i change the HDSRPTemplates to legacy when it was necessary.
My Questions:
- Is there something I'm doing wrong?
- In case there is no support currently with this nodes, in the future there will be?
- And I would like to know which is the most current version of Unity that supports most of the nodes in ASE and if possible with support for HDRP.
Thanks!