Edger wear decals in forward

Hi guys,
I am wondering if it is possible to get this effect/feature done in a forward pipeline with amplify shader editor.
https://www.gdcvault.com/play/1022324/T ... Techniques
(I could be wrong about this but) I think that insomniac games did it in a forward pipeline. I understand that unity already gives this functionality with HDRP, but I am working in VR and we can't really use the HDRP or the differed decals example available online.
thank you.
-best
I am wondering if it is possible to get this effect/feature done in a forward pipeline with amplify shader editor.
https://www.gdcvault.com/play/1022324/T ... Techniques
(I could be wrong about this but) I think that insomniac games did it in a forward pipeline. I understand that unity already gives this functionality with HDRP, but I am working in VR and we can't really use the HDRP or the differed decals example available online.
thank you.
-best