Custom Render Texture

Hi,
Is it possible to use unity’s ‘custom render texture’ with Amplify Shader editor? I think the closest thing you have is your PostEffect template, but if you read the Unity docs they require you to use a specific frag shader in one of their #includes but that clashes with the template frag shader. I don’t know how to setup a custom render texture shader with Amplify so any advice would be great.
Cheers!
Is it possible to use unity’s ‘custom render texture’ with Amplify Shader editor? I think the closest thing you have is your PostEffect template, but if you read the Unity docs they require you to use a specific frag shader in one of their #includes but that clashes with the template frag shader. I don’t know how to setup a custom render texture shader with Amplify so any advice would be great.
Cheers!