Cross section shader
Posted: Mon Mar 12, 2018 5:09 pm
Has anyone experimented with creating a cross section shader with Amplify?
Something similar to https://assetstore.unity.com/packages/v ... tion-93478
In the WebGL demo @ https://virtualplayground.d2.pl/crossSection/ there is a "Boxed capped" example that I am specifically interested in.
Something similar to https://assetstore.unity.com/packages/v ... tion-93478
In the WebGL demo @ https://virtualplayground.d2.pl/crossSection/ there is a "Boxed capped" example that I am specifically interested in.