SinglePixel.Soft wrote:In Maya and Unity (A frequent combo) ALT-Middle mouse drags the view in X and Y. But in the editor it wants to zoom in and out. Something that is also done with the scroll wheel, like the aforementioned packages.
Perhaps it's best to also do the ALT-Middle mouse combo to do the same in the shader editor?
I keep trying to stop my self from zooming instead of translating the view.
Hello,
Thank you for using ASE, we really appreciate it. I'm not entirely sure if we can add one more key to that functionality, we had quite a few request middle-click panning like Unity; removing the alt-middle mouse to zoom could also be a bit problematic. We will register your suggestion for future Navigation/UI updates, configurable interaction options are also on the table.
Be sure to let us know if you have any additional suggestions, feedback is very welcome.
Thanks!