Arturo SR wrote:Hello and good day, I bought you tool (ASE) and notice that you use the same method that others use: _MyName ("My Name"), could be possible to set the property name differently from the inspector name?, I comment this based on the ui visual concept (property name - inspector name, e.g.: _MaintTex (Base (RGB) Trans (A))), could be necessary could be not but that depends from who is using it, and one more thing, what about passes?, I really don't know if it's useful or not (I'm actually learning shader programming), but, reading the unity documentation notice that could be useful in some cases; This could be implemented in near future?, for your time thanks, cheers.
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