Doesn't seem to work with 2+ cameras at once
Posted: Mon Nov 05, 2018 10:32 pm
Is Amplify Occlusion supposed to work on multiple cameras within a Unity scene?
In our case, we'd like to have 3 different Unity cameras active within our VR app at once (including the headset eyes) in Unity with AO, and after purchasing Amplify Occlusion, we've found that it only appears on at most two cameras at once.
In our case, we'd like to have 3 different Unity cameras active within our VR app at once (including the headset eyes) in Unity with AO, and after purchasing Amplify Occlusion, we've found that it only appears on at most two cameras at once.