Equivalent to ShaderForge "Diffuse Ambient Light"
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Hello ASE masters,
I am struggling to create a shader in ASE where I can add a layer of ambient, overall color/light on top of the shader.
In ShaderForge, this was simply called "Diffuse Ambient Light", but it seems there is no straight-away equivalent in ASE.
Is there any way I can achieve this?
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(PS for some reason I cannot add images properly, so right-click and open in new tab)
I am struggling to create a shader in ASE where I can add a layer of ambient, overall color/light on top of the shader.
In ShaderForge, this was simply called "Diffuse Ambient Light", but it seems there is no straight-away equivalent in ASE.
Is there any way I can achieve this?
(PS for some reason I cannot add images properly, so right-click and open in new tab)