How to set default Render Queue when using the unlit path?
Posted: Thu Sep 13, 2018 6:08 am
Hi Guys,
Just wondering if it's possible to set the render queue when using the Unlit shader type?
The documentation shows render queue options in the Blend Mode, and General options, but this for a Surface shader type. These options are not present in the Unlit shader type, nor can I find any equivalent.
Just wondering if it's possible to set the render queue when using the Unlit shader type?
The documentation shows render queue options in the Blend Mode, and General options, but this for a Surface shader type. These options are not present in the Unlit shader type, nor can I find any equivalent.