Hello y'all,
I really love your product! It makes things a lot easier.
However, I discovered something weird in the way how the "HSV to RGB" node works.
I was trying to copy some colors from an Adobe Illustrator art concept (using HSB there) to ASE (HSV).
I realized that the outcome color is not the same as in illustrator, even though i use the exact same Brightness/Value value.
In order to review that inconsistency i used the color picker from Unity and it confirmed my suspicion.
I think there is something wrong in the way you calculate your "HSV to RGB" node.
However, I need it to be working correctly for the project i am working on.
Would you review that?
Or am I missing something?