HDRP: problem with transparent HDRP material

Node-based Shader Editor

HDRP: problem with transparent HDRP material

Postby argenzio » Sat Aug 25, 2018 10:35 am

Hello
I create a simple Amplify HDRP shader (the box), and a HDRenderPipeline/Lit transparent material ( the Sphere).
When I move out the camera, the Sphere disappear.
https://youtu.be/mmJpU43HuMc
Any advice?
Thank you!
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argenzio
 
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Re: HDRP: problem with transparent HDRP material

Postby argenzio » Sun Aug 26, 2018 7:32 pm

I am posting these issue also on Unity forum:
https://forum.unity.com/threads/best-to ... 59/page-75
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Re: HDRP: problem with transparent HDRP material

Postby Ricardo Teixeira » Sun Aug 26, 2018 8:11 pm

Hey there, did you also contact us via email?

Let's try to keep 1 point of contact for faster reply times.

Thanks!
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