How do I connect game obj translates to shader property?
Posted: Tue Jul 24, 2018 6:29 am
Hello, I have a shader with properties that I would like to drive by the translates of an empty game object in my scene. Is there a way to draw that data into my shader?
I'm essentially recreating this shader I made in Maya (view at 23 sec into the video):
https://vimeo.com/220420802
Any help would be much appreciated
I'm essentially recreating this shader I made in Maya (view at 23 sec into the video):
https://vimeo.com/220420802
Any help would be much appreciated