unity hd render pipeline
Posted: Mon Jul 02, 2018 10:34 am
Is it possible to make the Amplify Shader Editor work inside the book of the dead?
adndima wrote:Is it possible to make the Amplify Shader Editor work inside the book of the dead?
adndima wrote:Thank you very much for the answer
The question is whether there is support for wind and subsurface foliage?