Skewed Reflections
Posted: Tue Jun 26, 2018 4:28 am
Greetings from Australia!
I'm working on a project and so far Amplify has been amazing! There is one thing I can't wrap my head around:
The setup includes models with a texture array where I have the normal maps' RGB and a smoothness map'. I found the documentation on how to use these type of normal maps with the Unpack Scale Normal node, but the reflections on my objects are curved:
It is even more prominent in curved surfaces and at a few instances, the reflections of vertical buildings would appear almost horizontal.
Any idea what am I missing?
Cheers
Daniel
I'm working on a project and so far Amplify has been amazing! There is one thing I can't wrap my head around:
The setup includes models with a texture array where I have the normal maps' RGB and a smoothness map'. I found the documentation on how to use these type of normal maps with the Unpack Scale Normal node, but the reflections on my objects are curved:
It is even more prominent in curved surfaces and at a few instances, the reflections of vertical buildings would appear almost horizontal.
Any idea what am I missing?
Cheers
Daniel