Frameblending flipbook textures. Problem.
Posted: Tue May 29, 2018 2:19 pm
Hey guys! I am having a frustrating issue I cant seem to figurehttp://amplify.pt/forum/viewforum.php?f=23 out. I am making a material with a 4x4 flipbook, and instead of jumping between frames, I am trying to set it up so it lerps between them. To do that I have set up 2 flipbooks with the same material that are out of phase and then I am using a cosine to lerp smoothly between the frames.
Accordying to my calculations, this should be working, but for some reason the shift between frames falls out of phase after a few seconds, and I cant figure out why. (you can see it working for a little bit then it wonks out)
Can any of you quickly see what is wrong?! or am I misunderstanding how the speed node in the flipbook works?
Video of how the shader (not)working - https://imgur.com/0akIWnL (you can see it in the correct phase for a little bit in the middle of the video.
Essentially I am trying to make a super simplified version of this: http://www.klemenlozar.com/frame-blending-with-motion-vectors/
Thanks!
Accordying to my calculations, this should be working, but for some reason the shift between frames falls out of phase after a few seconds, and I cant figure out why. (you can see it working for a little bit then it wonks out)
Can any of you quickly see what is wrong?! or am I misunderstanding how the speed node in the flipbook works?
Video of how the shader (not)working - https://imgur.com/0akIWnL (you can see it in the correct phase for a little bit in the middle of the video.
Essentially I am trying to make a super simplified version of this: http://www.klemenlozar.com/frame-blending-with-motion-vectors/
Thanks!