depth fade with particle alpha shader

Node-based Shader Editor
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dom
Posts: 3
Joined: Mon May 21, 2018 12:50 pm

depth fade with particle alpha shader

Post by dom »

Hi

I want to create a particle effect which makes use of depth fade, so a cloud of dust intersects smoothly with the ground.
when using th DepthFade Node, I get this error:

redefinition of '_CameraDepthTexture' at line 70 (on d3d11)

I had a browse in the forum and saw someone had a similar problem when using the Spec Color property on another shader.
So is as a work around to just 'use' the existing camera depth texture instead of redefining it, I commented out that line 70, which made the depth fade work actually.

Would be nice to see this fixed!
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Ricardo Teixeira
Posts: 954
Joined: Fri Aug 09, 2013 2:26 pm

Re: depth fade with particle alpha shader

Post by Ricardo Teixeira »

dom wrote:Hi

I want to create a particle effect which makes use of depth fade, so a cloud of dust intersects smoothly with the ground.
when using th DepthFade Node, I get this error:

redefinition of '_CameraDepthTexture' at line 70 (on d3d11)

I had a browse in the forum and saw someone had a similar problem when using the Spec Color property on another shader.
So is as a work around to just 'use' the existing camera depth texture instead of redefining it, I commented out that line 70, which made the depth fade work actually.

Would be nice to see this fixed!
Hello,

That might indeed be an issue, thank you for reporting it. What shader type were you using and, if possible, could you also share a sample?

Our developer has been able to partially replicate the issue on our side, we'll get back to you ASAP!

Thanks!
Sales & Customer Relations at Amplify Creations
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Amplify_Borba
Posts: 1239
Joined: Mon Jul 24, 2017 9:50 am

Re: depth fade with particle alpha shader

Post by Amplify_Borba »

Hello, the reported issue has been fixed, please access the latest ASE build, which you can download from our website, in order to make sure that you're getting the latest version currently available.

Please let us know if you come across any further issues, thanks!
Customer Relations at Amplify Creations
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dom
Posts: 3
Joined: Mon May 21, 2018 12:50 pm

Re: depth fade with particle alpha shader

Post by dom »

Thank you very much,

we were just running into compiler errors due to me commenting out the depth texture identifier..

Cheers! :)
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Amplify_Borba
Posts: 1239
Joined: Mon Jul 24, 2017 9:50 am

Re: depth fade with particle alpha shader

Post by Amplify_Borba »

Thank you for getting back to us and letting us know that you're no longer experiencing this issue!

Have you had the chance to rate and review Amplify Shader Editor? It would be awesome if you could share your experience with the Unity community, the Unity Asset Store thrives on user interaction and direct feedback.
Every bit helps, your feedback is extremely valuable to us!

Feel free to get back in touch if you have further issues or questions, thanks!
Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
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