Additive blend, always sort
Posted: Mon May 07, 2018 12:34 pm
So I'm migrating from ShaderForge, and in that program you would tell a Particle to be Additive here, and if you wanted it to always sort you would also do here as well:
I'm having a bit of issues getting these additive particles to always sort:
Additionally there appears to always be an inherent "Particle Texture" and "Tink Color" in use, and a soft particles factor. Does this use the z buffer even if it's disabled?
Thanks in advance for any help, downloaded lots of sample shaders and looked a bit for resources on particle sorting but didn't find much.
I'm having a bit of issues getting these additive particles to always sort:
Additionally there appears to always be an inherent "Particle Texture" and "Tink Color" in use, and a soft particles factor. Does this use the z buffer even if it's disabled?
Thanks in advance for any help, downloaded lots of sample shaders and looked a bit for resources on particle sorting but didn't find much.