<Bug> Template: Blend Mode parsing
Posted: Thu May 03, 2018 8:06 am
Hello. I am happy to see you again....
ASE support blend mode in template. it's so smart function.
but, I make template shader seems like unity standard.
Template:
But, Output is..
I wanna control blend mode in Inspector.
but, ASE blow it.
If you fix it, I will be happy.
ASE support blend mode in template. it's so smart function.
but, I make template shader seems like unity standard.
Template:
- Code: Select all
Pass{
/*ase_main_pass*/
Name "FORWARD"
Tags { "LightMode"="ForwardBase" }
Blend[_SrcBlend][_DstBlend]
ZWrite[_ZWrite]
Cull[_Cull]
But, Output is..
- Code: Select all
Pass{
Name "FORWARD"
Tags { "LightMode"="ForwardBase" }
Blend Off
ZWrite[_ZWrite]
Cull[_Cull]
I wanna control blend mode in Inspector.
but, ASE blow it.
If you fix it, I will be happy.