Normal dir. node equivalent ?
Posted: Fri Apr 20, 2018 3:25 pm
Hello everyone
I used to use Shaderforge for my shaders but switched to Amplify because of their update.
I'm making a shader that puts sand at the bottom of an object. I used to be able to use the "Normal Dir." node and I can't find an equivalence in the Amplify nodes. Anyone have a solution?
The only thing I managed to do for now is put sand at the bottom of the object, but only if his Y position is 0. Normal Dir. used to allow me to find the position of the object as well.
I used to use Shaderforge for my shaders but switched to Amplify because of their update.
I'm making a shader that puts sand at the bottom of an object. I used to be able to use the "Normal Dir." node and I can't find an equivalence in the Amplify nodes. Anyone have a solution?
The only thing I managed to do for now is put sand at the bottom of the object, but only if his Y position is 0. Normal Dir. used to allow me to find the position of the object as well.