How to create a Unity built-in Projector Shader
Posted: Sat Mar 03, 2018 6:47 pm
Hello Amplify community,
i love the shader editor and its great opportunities. Now, id like to create a custom shader for the build-in unity projector. I dont have any plans how to start. Can anyone give me a simple example how to create a multiply-texture projector shader? Thanks!
i love the shader editor and its great opportunities. Now, id like to create a custom shader for the build-in unity projector. I dont have any plans how to start. Can anyone give me a simple example how to create a multiply-texture projector shader? Thanks!