Create a Height blended shader with more then 3 texture sets
Posted: Thu Feb 22, 2018 8:50 am
Hi, I want to create a height blended shader, but I need to be able to use more than 3 texture sets. Making this kind of shader with 3 texture sets is easy, you just need R, G, and B color channels and then pain the vectors of the mesh.
But is it possible to make something like https://assetstore.unity.com/packages/t ... plat-76166 with 256 texture sets?
But is it possible to make something like https://assetstore.unity.com/packages/t ... plat-76166 with 256 texture sets?