Cutting out based of an object
Posted: Thu Jan 18, 2018 9:28 pm
Hello,
I was wondering how you would go about cutting a hole in a wall based of an objects placement. I have tried many shaders and none of them display the hole in the shadow. What im asking for is basically a Boolean operation. Is it possible to get another object position and do this?
Here is a guide that shows what I want to do. I do not understand shader code so I don't even know where to begin to get this to happen in amplify.
http://www.strichnet.com/creating-a-cut ... d-windows/
Thank you for your help,
Mitch
I was wondering how you would go about cutting a hole in a wall based of an objects placement. I have tried many shaders and none of them display the hole in the shadow. What im asking for is basically a Boolean operation. Is it possible to get another object position and do this?
Here is a guide that shows what I want to do. I do not understand shader code so I don't even know where to begin to get this to happen in amplify.
http://www.strichnet.com/creating-a-cut ... d-windows/
Thank you for your help,
Mitch