VR Shader Issue
Posted:
Wed Jan 17, 2018 2:09 pm
by karoliso
Greetings. I am having issues recreating the following shader piece in Amplify Shader Editor:
This is done to reduce aliasing on reflective objects at grazing angles. Here's my attempt using Amplify:
Ideas would be appreciated.
Re: No Roughness Input
Posted:
Wed Jan 17, 2018 2:29 pm
by karoliso
I just resolved the issue. Here's the answer for those who need it:
Re: VR Shader Issue
Posted:
Wed Jan 17, 2018 2:39 pm
by Amplify_Borba
Hello karoliso, thank you for getting in touch and for taking the time to provide the community with your solution to this situation!
To further elaborate on this, the selected Shader Type uses Smoothness, which is Unity's standard and the invert of Roughness. Since Shader Forge uses Roughness, you would need to invert the Smoothness in order to have a similar result, as you correctly did by using the One Minus node.
Don't hesitate to get back in touch if you have any further questions!