How to repeat the texture instead of stretching?
Posted: Sun Jan 14, 2018 6:28 pm
Hi guys,
I am new to shader things and I have a noob question:
How can I make a shader that repeats the texture when the object gets bigger?
I mean, when you put some texture on a cube, for example, and you stretch it only on the X axis, the texture gets stretched. But currently I need the texture to repeat instead of stretching. Can someone please help me with this?
I am new to shader things and I have a noob question:
How can I make a shader that repeats the texture when the object gets bigger?
I mean, when you put some texture on a cube, for example, and you stretch it only on the X axis, the texture gets stretched. But currently I need the texture to repeat instead of stretching. Can someone please help me with this?