Hi,
was just wondering, I have this sprite atlas. But how do I have the shader retrieve a portion of the atlas and display it?
Thanks!
tingdo wrote:AH! I see thats really great, the examples are a great help. Should have spent more time poking around in the folders!
Just one more thing. How would I add a panner to this?
tingdo wrote:Oh sorry, yea I am trying to apply the panner node to the texture that was cut out from the atlas, but cant figure out where to plug the panner node in?
Trying to make a panning signboard with just that texture from the atlas.
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