Updating shader functions

Hi =D
When we update a shader function we have to open every shader that uses it and hit recompile. It almost negates the advantage of using a shader function =( Is there a way automate this process?
Thanks =D
When we update a shader function we have to open every shader that uses it and hit recompile. It almost negates the advantage of using a shader function =( Is there a way automate this process?
Thanks =D