Double-Side Material
Posted: Fri Feb 17, 2017 5:12 pm
Hello and good day, I was trying to make a Double-Side shader without result, there's a way to achieve that?, comparing it with other tools I notice that your method it's using the surf function instead doing it with vert-frac functions, I tried modifying the code but only end with many errors, so, how could this be done within your tool?, for your time, thanks.