LWR with Triplanar and Slatmap from non-Unity terrain.
Posted: Fri Mar 22, 2019 11:04 am
Hi Amplify team,
I would like to ask if ASE would support Lightweight Renderer Pipeline (2018.3.0f2) to create a Triplanar shader that can support splatmap. Ive heard of Megasplat but I dont know if the node would work with LWRP.
The terrain is modeled from Maya.
I would like to ask if ASE would support Lightweight Renderer Pipeline (2018.3.0f2) to create a Triplanar shader that can support splatmap. Ive heard of Megasplat but I dont know if the node would work with LWRP.
The terrain is modeled from Maya.