Possible to register a local texture variable?
Posted: Thu Mar 14, 2019 5:28 pm
Hello!
I'm wondering if it is possible to register a texture as a local variable. I have a texture object I'm using in several places in the same shader but it pains me to see unorganized wired This is the only variable I can't figure out how to register. Is it possible to even do this?
Thanks!
I'm wondering if it is possible to register a texture as a local variable. I have a texture object I'm using in several places in the same shader but it pains me to see unorganized wired This is the only variable I can't figure out how to register. Is it possible to even do this?
Thanks!