CUSTOM Grass Shader??

Node-based Shader Editor

CUSTOM Grass Shader??

Postby lmgiorni » Wed Mar 06, 2019 3:51 pm

Hi, i wanted to know if there is a way to make sure I can replace the standard Grass shader.

I have custom meshes with an amplify shader which uses vertex colors, set Render Type to Grass, Render Queue to Geometry.
Is there anything else I have to modify in order to be able to apply it in the painted terrain detail, as for the moment doesnt work as it keeps using the standard shader that ships with unity.

Thanks!
lmgiorni
 
Posts: 3
Joined: Wed Jan 23, 2019 12:12 pm

Re: CUSTOM Grass Shader??

Postby Amplify_Borba » Fri Mar 08, 2019 6:24 pm

Hello!

In order to properly replace Unity's grass, you'll have to follow the steps shared in this post.
Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
User avatar
Amplify_Borba
 
Posts: 1239
Joined: Mon Jul 24, 2017 9:50 am


Return to Amplify Shader Editor

Who is online

Users browsing this forum: No registered users and 9 guests