Detecting Collision Points
Posted: Tue Jan 15, 2019 1:36 pm
Hello,
I was studying the community shaders that come with the amazing Amplify Shader Editor package in order to figure out a way to design a "damage FX". I ended up with the "Force field" shader sample. It detects collisions but only one collision at a time. I tried everything I could to make it detect all collisions at once but no success. What should I do? Is there a shader that could detect all collision points at once? Please help.
Thanks in advance.
I was studying the community shaders that come with the amazing Amplify Shader Editor package in order to figure out a way to design a "damage FX". I ended up with the "Force field" shader sample. It detects collisions but only one collision at a time. I tried everything I could to make it detect all collisions at once but no success. What should I do? Is there a shader that could detect all collision points at once? Please help.
Thanks in advance.