Terrain Trees with ASE
Posted: Sun Jan 06, 2019 11:17 pm
Hi!
I'm trying to set up a bark/leaf tree shader that is usable by Unity's Terrain Trees system. I'm doing a stylized look, so the standard Unity shader won't cut it for me.
I jumped over to here from Shader Forge partly because of the new Terrain splat setup, which is working nicely, and I'm also finding lots of other great features! However, I'm still having trouble finding any information for setting up Terrain-viable tree shaders. Am I barking up the wrong tree? (Sorry for the terrible pun.)
Hopefully I'm just failing at searching and somebody with experience can point me in the right direction. Thanks!
I'm trying to set up a bark/leaf tree shader that is usable by Unity's Terrain Trees system. I'm doing a stylized look, so the standard Unity shader won't cut it for me.
I jumped over to here from Shader Forge partly because of the new Terrain splat setup, which is working nicely, and I'm also finding lots of other great features! However, I'm still having trouble finding any information for setting up Terrain-viable tree shaders. Am I barking up the wrong tree? (Sorry for the terrible pun.)
Hopefully I'm just failing at searching and somebody with experience can point me in the right direction. Thanks!