Cant find the Alpha to coverage in new version

Node-based Shader Editor

Cant find the Alpha to coverage in new version

Postby RobRamsay » Sun Dec 16, 2018 7:58 pm

Hi,

I just got the new version from here and looking for the improved shader support for Alpha to Coverage HDRP - PBR

Cant seem to find it under the Blend options.. can you help?
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Re: Cant find the Alpha to coverage in new version

Postby Amplify_Borba » Mon Dec 17, 2018 3:45 pm

Hello, apologies for not being specific on the changelog, we did in fact add support for Alpha to Coverage to our templates, but at this time it's only present in the Unlit template ( non-SRP ).

Image

In order to use this with the SRP templates, it needs to be added manually to the template's code through the /*ase_all_modules*/ tag, so that it is added automatically, or alternatively if you manually add AlphaToMask On / Off in the template's shader.

Image

Please let me know if this helps, thanks!
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Re: Cant find the Alpha to coverage in new version

Postby no4me » Thu Dec 20, 2018 9:44 pm

Hi,
just want to ask when it will be added to HDRP properly?

Thank you.
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Re: Cant find the Alpha to coverage in new version

Postby Ricardo Teixeira » Thu Dec 27, 2018 2:19 pm

no4me wrote:Hi,
just want to ask when it will be added to HDRP properly?

Thank you.


It really depends on how HD develops in the next couple of months, given its fast change rate during their development process, we should probably wait a bit longer before we commit to a specific set of options.

In any case, this is one of our top priorities in regards to HD support as we want to make it as simple as possible to use.

Thanks!
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Re: Cant find the Alpha to coverage in new version

Postby no4me » Fri Dec 28, 2018 12:41 am

I'll be waiting, thank you.
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Re: Cant find the Alpha to coverage in new version

Postby RobRamsay » Tue Mar 26, 2019 4:50 pm

I have enabled Alpha to coverage but looks like my shadows no longer cast.
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