CUSTOM Grass Shader??

Node-based Shader Editor

CUSTOM Grass Shader??

Postby lmgiorni » Wed Mar 06, 2019 3:51 pm

Hi, i wanted to know if there is a way to make sure I can replace the standard Grass shader.

I have custom meshes with an amplify shader which uses vertex colors, set Render Type to Grass, Render Queue to Geometry.
Is there anything else I have to modify in order to be able to apply it in the painted terrain detail, as for the moment doesnt work as it keeps using the standard shader that ships with unity.

Thanks!
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Re: CUSTOM Grass Shader??

Postby Amplify_Borba » Fri Mar 08, 2019 6:24 pm

Hello!

In order to properly replace Unity's grass, you'll have to follow the steps shared in this post.
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