Hi, it's me again..
I'm creating my Custom Lighting for the ocean, and I'm trying to get the light to reflect on the water, but I can't quite figure out how to get the light direction right..
These are the nodes I'm using
Which results in this
And looks like this applied to the ocean
And result also in this (from another angle)
Which looks like this, when applied to the ocean
Now, the light reflection looks right, but the direction of the reflection is not, as it should look like it's coming from the sun..
I'll try to explain better the current situation and scene setup, with the following "diagram"/top-view
I tried to play a bit with the nodes but I can't get it to reflect from the right direction.
Also, another thing that I'm having a lot of trouble with lately, is that if I animate a texture's UV, either by panning or by just adding a value to the original UV (i.e. Time), the texture gets more and more pixelated as it goes faster. I really hope you can help me out on this one as well.
Thank you in advance!