Creating a Fade Shader controlled by the colors alpha?

Node-based Shader Editor

Creating a Fade Shader controlled by the colors alpha?

Postby markashburner » Thu Dec 20, 2018 6:38 am

Hi

With the Standard Shader in Unity you have an option which allows you to set the rendering mode to fade which you can control with the colours alpha.

Is it possible to do something like this with Amplify Shader and how?

Thanks
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Re: Creating a Fade Shader controlled by the colors alpha?

Postby Amplify_Borba » Thu Dec 20, 2018 12:28 pm

It's definitely possible, but if you want to mimic any of Unity's shaders I recommend looking into its built-in shaders in order to examine how they are set up, as it will likely require a specific arrangement of nodes, property names and parameters.

Image

The example I'm providing below is not based on the built-in shader, however, it should provide the requested functionality:

Image

Image
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