Dual shader for SRP HD/LD

Node-based Shader Editor

Dual shader for SRP HD/LD

Postby eXiin » Tue Sep 04, 2018 12:23 pm

Our game is being developed for all consoles and PC.
issue is that the HD SRP is good for PS4, XboxOne and PC, but it's terrible for Switch.

Is there a way of having a shader that can automatically change from SRP HD and LD depending on platform?
eXiin
 
Posts: 20
Joined: Sun Sep 02, 2018 4:34 pm

Re: Dual shader for SRP HD/LD

Postby Ricardo Teixeira » Tue Sep 04, 2018 2:48 pm

eXiin wrote:Our game is being developed for all consoles and PC.
issue is that the HD SRP is good for PS4, XboxOne and PC, but it's terrible for Switch.
Is there a way of having a shader that can automatically change from SRP HD and LD depending on platform?


Hello,

I'm afraid this is beyond the scope of our editor as you'll need to change a couple of parameters in your actual project.

Although you can specify Fallback shaders in our editor, I don't believe that switching between SRP's is currently advised.

Thanks!
Sales & Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
User avatar
Ricardo Teixeira
 
Posts: 954
Joined: Fri Aug 09, 2013 2:26 pm

Re: Dual shader for SRP HD/LD

Postby eXiin » Wed Sep 05, 2018 4:23 pm

thanks
eXiin
 
Posts: 20
Joined: Sun Sep 02, 2018 4:34 pm

Re: Dual shader for SRP HD/LD

Postby Ricardo Teixeira » Wed Sep 05, 2018 5:04 pm

eXiin wrote:thanks


No problem!
Sales & Customer Relations at Amplify Creations
Learn more about our offering: Amplify Creations Products
Amplify Shader Editor won the Asset Store Best Tool Award - Thank you for your support!
User avatar
Ricardo Teixeira
 
Posts: 954
Joined: Fri Aug 09, 2013 2:26 pm


Return to Amplify Shader Editor

Who is online

Users browsing this forum: No registered users and 24 guests

cron