Hi,
I was trying to make a water shader for LightWeight RP from this tutorial https://www.youtube.com/watch?v=UU-iAEZfK4o&t=236s but I just can't find correct properties (for example Render Type and Render Queue).
I couldn't even get depth effect from the beginning of a tutorial.
Is there a way to recreate this Amplify water shader from default unity renderer into LightWeight RP?
Thank you.