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void vertexDataFunc( inout appdata_full v )
{
}
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Shader error in 'Skin': 'vertexDataFunc': output parameter 'v' not completely initialized at line 32 (on d3d11)
void vertexDataFunc( inout appdata_full v )
{
}
Shader error in 'Skin': 'vertexDataFunc': output parameter 'v' not completely initialized at line 32 (on d3d11)
illinar wrote:All my tesselation shaders stopped working and are now returning this error. Any type of tesselation even on new empty shaders. They worked fine, then this started and no reinstalling amplify or reloading or recompiling helped. No idea what caused it. I don't even think I changed any project settings for it to happen.
- Code: Select all
void vertexDataFunc( inout appdata_full v )
{
}
- Code: Select all
Shader error in 'Skin': 'vertexDataFunc': output parameter 'v' not completely initialized at line 32 (on d3d11)
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