Arturo SR wrote:Hello and good day, I was trying to make a Double-Side shader without result, there's a way to achieve that?, comparing it with other tools I notice that your method it's using the surf function instead doing it with vert-frac functions, I tried modifying the code but only end with many errors, so, how could this be done within your tool?, for your time, thanks.
Arturo SR wrote:Sorry to say this, but, that I already know it, what I'm talking about it's to do a shader with double-side view, which on each side shows a different texture or just a simply color, I just don't want to show the same texture each side (talking about using 'Cull Off'), I'm sorry if I do not make myself clear before, once again thanks for your time and for your quick response.
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