NullReferenceException: Convert unity to virtual
Posted: Sat Dec 06, 2014 7:34 am
It looks like it found about 1200 materials
at some point in the first 4 it crashed with
NullReferenceException: Object reference not set to an instance of an object
at AmplifyTexture.Converter.ConvertUnityToVirtual () [0x00000] in <filename unknown>:0
at AmplifyTexture.Converter.OnGUI () [0x00000] in <filename unknown>:0
at AmplifyTexture.InternalTools.OnConverterGUI () [0x00000] in <filename unknown>:0
at AmplifyTexture.InternalTools.OnGUI () [0x00000] in <filename unknown>:0
at AmplifyTexture.Tools.OnGUI () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
v 2.03a33 trial
I should mention we use alloy and have some alloy variations we made ourselves
at some point in the first 4 it crashed with
NullReferenceException: Object reference not set to an instance of an object
at AmplifyTexture.Converter.ConvertUnityToVirtual () [0x00000] in <filename unknown>:0
at AmplifyTexture.Converter.OnGUI () [0x00000] in <filename unknown>:0
at AmplifyTexture.InternalTools.OnConverterGUI () [0x00000] in <filename unknown>:0
at AmplifyTexture.InternalTools.OnGUI () [0x00000] in <filename unknown>:0
at AmplifyTexture.Tools.OnGUI () [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x000d0] in /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222
v 2.03a33 trial
I should mention we use alloy and have some alloy variations we made ourselves